#pragma once #include "AC_PosControl.h" #define POSCONTROL_JERK_RATIO 1.0f // Defines the time it takes to reach the requested acceleration class AC_PosControl_Sub : public AC_PosControl { public: AC_PosControl_Sub(AP_AHRS_View & ahrs, const AP_InertialNav& inav, const AP_Motors& motors, AC_AttitudeControl& attitude_control, float dt); /// set_alt_max - sets maximum altitude above the ekf origin in cm /// only enforced when set_pos_target_z_from_climb_rate_cm is used /// set to zero to disable limit void set_alt_max(float alt) { _alt_max = alt; } /// set_alt_min - sets the minimum altitude (maximum depth) in cm /// only enforced when set_pos_target_z_from_climb_rate_cm is used /// set to zero to disable limit void set_alt_min(float alt) { _alt_min = alt; } /// input_vel_accel_z - calculate a jerk limited path from the current position, velocity and acceleration to an input velocity. /// The function takes the current position, velocity, and acceleration and calculates the required jerk limited adjustment to the acceleration for the next time dt. /// The kinematic path is constrained by : /// maximum velocity - vel_max, /// maximum acceleration - accel_max, /// time constant - tc. /// The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration. /// The time constant also defines the time taken to achieve the maximum acceleration. /// The time constant must be positive. /// The function alters the input velocity to be the velocity that the system could reach zero acceleration in the minimum time. void input_vel_accel_z(Vector3f& vel, const Vector3f& accel, bool force_descend) override; private: float _alt_max; // max altitude - should be updated from the main code with altitude limit from fence float _alt_min; // min altitude - should be updated from the main code with altitude limit from fence };