/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include "Compass.h" const AP_Param::GroupInfo Compass::var_info[] PROGMEM = { // index 0 was used for the old orientation matrix AP_GROUPINFO("OFS", 1, Compass, _offset), AP_GROUPINFO("DEC", 2, Compass, _declination), AP_GROUPINFO("LEARN", 3, Compass, _learn), // true if learning calibration AP_GROUPINFO("USE", 4, Compass, _use_for_yaw), // true if used for DCM yaw AP_GROUPINFO("AUTODEC",5, Compass, _auto_declination), AP_GROUPEND }; // Default constructor. // Note that the Vector/Matrix constructors already implicitly zero // their values. // Compass::Compass(void) : product_id(AP_COMPASS_TYPE_UNKNOWN), _declination (0.0), _learn(1), _use_for_yaw(1), _null_enable(false), _null_init_done(false), _auto_declination(1), _orientation(ROTATION_NONE) { } // Default init method, just returns success. // bool Compass::init() { return true; } void Compass::set_orientation(enum Rotation rotation) { _orientation = rotation; } void Compass::set_offsets(const Vector3f &offsets) { _offset.set(offsets); } void Compass::save_offsets() { _offset.save(); } Vector3f & Compass::get_offsets() { return _offset; } void Compass::set_initial_location(long latitude, long longitude) { // if automatic declination is configured, then compute // the declination based on the initial GPS fix if (_auto_declination) { // Set the declination based on the lat/lng from GPS null_offsets_disable(); _declination.set(radians(AP_Declination::get_declination((float)latitude / 10000000, (float)longitude / 10000000))); null_offsets_enable(); } } void Compass::set_declination(float radians) { _declination.set_and_save(radians); } float Compass::get_declination() { return _declination.get(); } void Compass::calculate(float roll, float pitch) { // Note - This function implementation is deprecated // The alternate implementation of this function using the dcm matrix is preferred float headX; float headY; float cos_roll; float sin_roll; float cos_pitch; float sin_pitch; cos_roll = cos(roll); sin_roll = sin(roll); cos_pitch = cos(pitch); sin_pitch = sin(pitch); // Tilt compensated magnetic field X component: headX = mag_x*cos_pitch + mag_y*sin_roll*sin_pitch + mag_z*cos_roll*sin_pitch; // Tilt compensated magnetic field Y component: headY = mag_y*cos_roll - mag_z*sin_roll; // magnetic heading heading = atan2(-headY,headX); // Declination correction (if supplied) if( fabs(_declination) > 0.0 ) { heading = heading + _declination; if (heading > M_PI) // Angle normalization (-180 deg, 180 deg) heading -= (2.0 * M_PI); else if (heading < -M_PI) heading += (2.0 * M_PI); } // Optimization for external DCM use. Calculate normalized components heading_x = cos(heading); heading_y = sin(heading); } void Compass::calculate(const Matrix3f &dcm_matrix) { float headX; float headY; float cos_pitch = safe_sqrt(1-(dcm_matrix.c.x*dcm_matrix.c.x)); // sin(pitch) = - dcm_matrix(3,1) // cos(pitch)*sin(roll) = - dcm_matrix(3,2) // cos(pitch)*cos(roll) = - dcm_matrix(3,3) if (cos_pitch == 0.0) { // we are pointing straight up or down so don't update our // heading using the compass. Wait for the next iteration when // we hopefully will have valid values again. return; } // Tilt compensated magnetic field X component: headX = mag_x*cos_pitch - mag_y*dcm_matrix.c.y*dcm_matrix.c.x/cos_pitch - mag_z*dcm_matrix.c.z*dcm_matrix.c.x/cos_pitch; // Tilt compensated magnetic field Y component: headY = mag_y*dcm_matrix.c.z/cos_pitch - mag_z*dcm_matrix.c.y/cos_pitch; // magnetic heading // 6/4/11 - added constrain to keep bad values from ruining DCM Yaw - Jason S. heading = constrain(atan2(-headY,headX), -3.15, 3.15); // Declination correction (if supplied) if( fabs(_declination) > 0.0 ) { heading = heading + _declination; if (heading > M_PI) // Angle normalization (-180 deg, 180 deg) heading -= (2.0 * M_PI); else if (heading < -M_PI) heading += (2.0 * M_PI); } // Optimization for external DCM use. Calculate normalized components heading_x = cos(heading); heading_y = sin(heading); #if 0 if (isnan(heading_x) || isnan(heading_y)) { Serial.printf("COMPASS: c.x %f c.y %f c.z %f cos_pitch %f mag_x %d mag_y %d mag_z %d headX %f headY %f heading %f heading_x %f heading_y %f\n", dcm_matrix.c.x, dcm_matrix.c.y, dcm_matrix.c.x, cos_pitch, (int)mag_x, (int)mag_y, (int)mag_z, headX, headY, heading, heading_x, heading_y); } #endif } /* this offset nulling algorithm is inspired by this paper from Bill Premerlani http://gentlenav.googlecode.com/files/MagnetometerOffsetNullingRevisited.pdf The base algorithm works well, but is quite sensitive to noise. After long discussions with Bill, the following changes were made: 1) we keep a history buffer that effectively divides the mag vectors into a set of N streams. The algorithm is run on the streams separately 2) within each stream we only calculate a change when the mag vector has changed by a significant amount. This gives us the property that we learn quickly if there is no noise, but still learn correctly (and slowly) in the face of lots of noise. */ void Compass::null_offsets(void) { if (_null_enable == false || _learn == 0) { // auto-calibration is disabled return; } // this gain is set so we converge on the offsets in about 5 // minutes with a 10Hz compass const float gain = 0.01; const float max_change = 10.0; const float min_diff = 50.0; Vector3f ofs; ofs = _offset.get(); if (!_null_init_done) { // first time through _null_init_done = true; for (uint8_t i=0; i<_mag_history_size; i++) { // fill the history buffer with the current mag vector, // with the offset removed _mag_history[i] = Vector3i((mag_x+0.5) - ofs.x, (mag_y+0.5) - ofs.y, (mag_z+0.5) - ofs.z); } _mag_history_index = 0; return; } Vector3f b1, b2, diff; float length; // get a past element b1 = Vector3f(_mag_history[_mag_history_index].x, _mag_history[_mag_history_index].y, _mag_history[_mag_history_index].z); // the history buffer doesn't have the offsets b1 += ofs; // get the current vector b2 = Vector3f(mag_x, mag_y, mag_z); // calculate the delta for this sample diff = b2 - b1; length = diff.length(); if (length < min_diff) { // the mag vector hasn't changed enough - we don't get // enough information from this vector to use it. // Note that we don't put the current vector into the mag // history here. We want to wait for a larger rotation to // build up before calculating an offset change, as accuracy // of the offset change is highly dependent on the size of the // rotation. _mag_history_index = (_mag_history_index + 1) % _mag_history_size; return; } // put the vector in the history _mag_history[_mag_history_index] = Vector3i((mag_x+0.5) - ofs.x, (mag_y+0.5) - ofs.y, (mag_z+0.5) - ofs.z); _mag_history_index = (_mag_history_index + 1) % _mag_history_size; // equation 6 of Bills paper diff = diff * (gain * (b2.length() - b1.length()) / length); // limit the change from any one reading. This is to prevent // single crazy readings from throwing off the offsets for a long // time length = diff.length(); if (length > max_change) { diff *= max_change / length; } // set the new offsets _offset.set(_offset.get() - diff); } void Compass::null_offsets_enable(void) { _null_init_done = false; _null_enable = true; } void Compass::null_offsets_disable(void) { _null_init_done = false; _null_enable = false; }