#include "Rover.h" // fence_check - ask fence library to check for breaches and initiate the response void Rover::fence_check() { #if AP_FENCE_ENABLED uint8_t new_breaches; // the type of fence that has been breached const uint8_t orig_breaches = fence.get_breaches(); // check for a breach new_breaches = fence.check(); // return immediately if motors are not armed if (!arming.is_armed()) { return; } // if there is a new breach take action if (new_breaches) { // if the user wants some kind of response and motors are armed if ((FailsafeAction)fence.get_action() != FailsafeAction::None) { // if within 100m of the fence, it will take the action specified by the FENCE_ACTION parameter if (fence.get_breach_distance(new_breaches) <= AC_FENCE_GIVE_UP_DISTANCE) { switch ((FailsafeAction)fence.get_action()) { case FailsafeAction::None: break; case FailsafeAction::SmartRTL: if (set_mode(mode_smartrtl, ModeReason::FENCE_BREACHED)) { break; } FALLTHROUGH; case FailsafeAction::RTL: if (set_mode(mode_rtl, ModeReason::FENCE_BREACHED)) { break; } FALLTHROUGH; case FailsafeAction::Hold: set_mode(mode_hold, ModeReason::FENCE_BREACHED); break; case FailsafeAction::SmartRTL_Hold: if (!set_mode(mode_smartrtl, ModeReason::FENCE_BREACHED)) { set_mode(mode_hold, ModeReason::FENCE_BREACHED); } break; case FailsafeAction::Terminate: arming.disarm(AP_Arming::Method::FENCEBREACH); break; } } else { // if more than 100m outside the fence just force to HOLD set_mode(mode_hold, ModeReason::FENCE_BREACHED); } } LOGGER_WRITE_ERROR(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode(new_breaches)); } else if (orig_breaches) { // record clearing of breach LOGGER_WRITE_ERROR(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode::ERROR_RESOLVED); } #endif // AP_FENCE_ENABLED }