#include "Rover.h" #if MODE_DOCK_ENABLED == ENABLED const AP_Param::GroupInfo ModeDock::var_info[] = { // @Param: _SPEED // @DisplayName: Dock mode speed // @Description: Vehicle speed limit in dock mode // @Units: m/s // @Range: 0 100 // @Increment: 0.1 // @User: Standard AP_GROUPINFO("_SPEED", 1, ModeDock, speed, 0.0f), // @Param: _DIR // @DisplayName: Dock mode direction of approach // @Description: Compass direction in which vehicle should approach towards dock. -1 value represents unset parameter // @Units: deg // @Range: 0 360 // @Increment: 1 // @User: Advanced AP_GROUPINFO("_DIR", 2, ModeDock, desired_dir, -1.00f), // @Param: _HDG_CORR_EN // @DisplayName: Dock mode heading correction enable/disable // @Description: When enabled, the autopilot modifies the path to approach the target head-on along desired line of approch in dock mode // @Values: 0:Disabled,1:Enabled // @User: Advanced AP_GROUPINFO("_HDG_CORR_EN", 3, ModeDock, hdg_corr_enable, 0), // @Param: _HDG_CORR_WT // @DisplayName: Dock mode heading correction weight // @Description: This value describes how aggressively vehicle tries to correct its heading to be on desired line of approach // @Range: 0.00 0.90 // @Increment: 0.05 // @User: Advanced AP_GROUPINFO("_HDG_CORR_WT", 4, ModeDock, hdg_corr_weight, 0.75f), // @Param: _STOP_DIST // @DisplayName: Distance from docking target when we should stop // @Description: The vehicle starts stopping when it is this distance away from docking target // @Units: m // @Range: 0 2 // @Increment: 0.01 // @User: Standard AP_GROUPINFO("_STOP_DIST", 5, ModeDock, stopping_dist, 0.30f), AP_GROUPEND }; ModeDock::ModeDock(void) : Mode() { AP_Param::setup_object_defaults(this, var_info); } #define AR_DOCK_ACCEL_MAX 20.0 // acceleration used when user has specified no acceleration limit // initialize dock mode bool ModeDock::_enter() { // refuse to enter the mode if dock is not in sight if (!rover.precland.enabled() || !rover.precland.target_acquired()) { return false; } if (hdg_corr_enable && is_negative(desired_dir)) { // DOCK_DIR is required for heading correction gcs().send_text(MAV_SEVERITY_NOTICE, "Dock: Set DOCK_DIR or disable heading correction"); return false; } // set speed limit to dock_speed param if available // otherwise the vehicle uses wp_nav default speed limit const float speed_max = is_positive(speed) ? speed : g2.wp_nav.get_default_speed(); float atc_accel_max = MIN(g2.attitude_control.get_accel_max(), g2.attitude_control.get_decel_max()); if (!is_positive(atc_accel_max)) { // accel_max of zero means no limit so use maximum acceleration atc_accel_max = AR_DOCK_ACCEL_MAX; } const float accel_max = is_positive(g2.wp_nav.get_default_accel()) ? MIN(g2.wp_nav.get_default_accel(), atc_accel_max) : atc_accel_max; const float jerk_max = is_positive(g2.wp_nav.get_default_jerk()) ? g2.wp_nav.get_default_jerk() : accel_max; // initialise position controller g2.pos_control.set_limits(speed_max, accel_max, g2.attitude_control.get_turn_lat_accel_max(), jerk_max); g2.pos_control.init(); // set the position controller reversed in case the camera is mounted on vehicle's back g2.pos_control.set_reversed(rover.precland.get_orient() == 4); // construct unit vector in the desired direction from where we want the vehicle to approach the dock // this helps to dock the vehicle head-on even when we enter the dock mode at an angle towards the dock _desired_heading_NE = Vector2f{cosf(radians(desired_dir)), sinf(radians(desired_dir))}; _docking_complete = false; return true; } void ModeDock::update() { // if docking is complete, rovers stop and boats loiter if (_docking_complete) { // rovers stop, boats loiter // note that loiter update must be called after successfull initialisation on mode loiter if (_loitering) { // mode loiter must be initialised before calling update method rover.mode_loiter.update(); } else { stop_vehicle(); } return; } const bool real_dock_in_sight = rover.precland.get_target_position_cm(_dock_pos_rel_origin_cm); Vector2f dock_pos_rel_vehicle_cm; if (!calc_dock_pos_rel_vehicle_NE(dock_pos_rel_vehicle_cm)) { g2.motors.set_throttle(0.0f); g2.motors.set_steering(0.0f); return; } _distance_to_destination = dock_pos_rel_vehicle_cm.length() * 0.01f; // we force the vehicle to use real dock as target when we are too close to the dock // note that heading correction does not work when we force real target const bool force_real_target = _distance_to_destination < _force_real_target_limit_cm * 0.01f; // if we are close enough to the dock or the target is not in sight when we strictly require it // we mark the docking to be completed so that the vehicle stops if (_distance_to_destination <= stopping_dist || (force_real_target && !real_dock_in_sight)) { _docking_complete = true; // send a one time notification to GCS gcs().send_text(MAV_SEVERITY_INFO, "Dock: Docking complete"); // initialise mode loiter if it is a boat if (rover.is_boat()) { // if we fail to enter, we set _loitering to false _loitering = rover.mode_loiter.enter(); } return; } Vector2f target_cm = _dock_pos_rel_origin_cm; // ***** HEADING CORRECTION ***** // to make to vehicle dock from a given direction we simulate a virtual moving target on the line of approach // this target is always at DOCK_HDG_COR_WT times the distance from dock to vehicle (along the line of approach) // For e.g., if the dock is 100 m away form dock, DOCK_HDG_COR_WT is 0.75 // then the position target is 75 m from the dock, i.e., 25 m from the vehicle // as the vehicle tries to reach this target, this target appears to move towards the dock and at last it is sandwiched b/w dock and vehicle // since this target is moving along desired direction of approach, the vehicle also comes on that line while following it if (!force_real_target && hdg_corr_enable) { const float correction_vec_mag = hdg_corr_weight * dock_pos_rel_vehicle_cm.projected(_desired_heading_NE).length(); target_cm = _dock_pos_rel_origin_cm - _desired_heading_NE * correction_vec_mag; } const Vector2p target_pos { target_cm.topostype() * 0.01 }; g2.pos_control.input_pos_target(target_pos, rover.G_Dt); g2.pos_control.update(rover.G_Dt); // get desired speed and turn rate from pos_control float desired_speed = g2.pos_control.get_desired_speed(); float desired_turn_rate = g2.pos_control.get_desired_turn_rate_rads(); // slow down the vehicle as we approach the dock desired_speed = apply_slowdown(desired_speed); // run steering and throttle controllers calc_steering_from_turn_rate(desired_turn_rate); calc_throttle(desired_speed, true); // @LoggerMessage: DOCK // @Description: Dock mode target information // @Field: TimeUS: Time since system startup // @Field: DockX: Docking Station position, X-Axis // @Field: DockY: Docking Station position, Y-Axis // @Field: DockDist: Distance to docking station // @Field: TPosX: Current Position Target, X-Axis // @Field: TPosY: Current Position Target, Y-Axis // @Field: DSpd: Desired speed // @Field: DTrnRt: Desired Turn Rate AP::logger().WriteStreaming( "DOCK", "TimeUS,DockX,DockY,DockDist,TPosX,TPosY,DSpd,DTrnRt", "smmmmmnE", "FBB0BB00", "Qfffffff", AP_HAL::micros64(), _dock_pos_rel_origin_cm.x, _dock_pos_rel_origin_cm.y, _distance_to_destination, target_cm.x, target_cm.y, desired_speed, desired_turn_rate); } float ModeDock::apply_slowdown(float desired_speed) { const float dock_speed_slowdown_lmt = 0.5f; // no slowdown for speed below dock_speed_slowdown_lmt if (fabsf(desired_speed) < dock_speed_slowdown_lmt) { return desired_speed; } Vector3f target_vec_rel_vehicle_NED; if(!calc_dock_pos_rel_vehicle_NE(target_vec_rel_vehicle_NED.xy())) { return desired_speed; } const Matrix3f &body_to_ned = AP::ahrs().get_rotation_body_to_ned(); Vector3f target_vec_body = body_to_ned.mul_transpose(target_vec_rel_vehicle_NED); const float target_error_cm = fabsf(target_vec_body.y); float error_ratio = target_error_cm / _acceptable_pos_error_cm; error_ratio = constrain_float(error_ratio, 0.0f, 1.0f); const float dock_slow_dist_max_m = 15.0f; const float dock_slow_dist_min_m = 5.0f; // approach slowdown is not applied when the vehicle is more than dock_slow_dist_max meters away // within dock_slow_dist_max and dock_slow_dist_min the weight of the slowdown increases linearly // once the vehicle reaches dock_slow_dist_min the slowdown weight becomes 1 float slowdown_weight = 1 - (target_vec_body.x * 0.01f - dock_slow_dist_min_m) / (dock_slow_dist_max_m - dock_slow_dist_min_m); slowdown_weight = constrain_float(slowdown_weight, 0.0f, 1.0f); desired_speed = MAX(dock_speed_slowdown_lmt, fabsf(desired_speed) * (1 - error_ratio * slowdown_weight)); // restrict speed to avoid going beyond stopping distance desired_speed = MIN(desired_speed, safe_sqrt(2 * fabsf(_distance_to_destination - stopping_dist) * g2.pos_control.get_accel_max())); // we worked on absolute value of speed before // make it negative again if reversed if (g2.pos_control.get_reversed()) { desired_speed *= -1; } return desired_speed; } // calculate position of dock relative to the vehicle // we need this method here because there can be a window during heading correction when we might lose the target // during that window precland won't be able to give us this vector // we can calculate it based on most recent value from precland because the dock is assumed stationary wrt ekf origin bool ModeDock::calc_dock_pos_rel_vehicle_NE(Vector2f &dock_pos_rel_vehicle) const { Vector2f current_pos_m; if (!AP::ahrs().get_relative_position_NE_origin(current_pos_m)) { return false; } dock_pos_rel_vehicle = _dock_pos_rel_origin_cm - current_pos_m * 100.0f; return true; } #endif // MODE_DOCK_ENABLED