#include "DataFlash_Backend.h" #include "DFMessageWriter.h" extern const AP_HAL::HAL& hal; DataFlash_Backend::DataFlash_Backend(DataFlash_Class &front, class DFMessageWriter_DFLogStart *writer) : _front(front), _startup_messagewriter(writer) { writer->set_dataflash_backend(this); } uint8_t DataFlash_Backend::num_types() const { return _front._num_types; } const struct LogStructure *DataFlash_Backend::structure(uint8_t num) const { return _front.structure(num); } DataFlash_Backend::vehicle_startup_message_Log_Writer DataFlash_Backend::vehicle_message_writer() { return _front._vehicle_messages; } void DataFlash_Backend::periodic_10Hz(const uint32_t now) { } void DataFlash_Backend::periodic_1Hz(const uint32_t now) { } void DataFlash_Backend::periodic_fullrate(const uint32_t now) { } void DataFlash_Backend::periodic_tasks() { uint32_t now = AP_HAL::millis(); if (now - _last_periodic_1Hz > 1000) { periodic_1Hz(now); _last_periodic_1Hz = now; } if (now - _last_periodic_10Hz > 100) { periodic_10Hz(now); _last_periodic_10Hz = now; } periodic_fullrate(now); } void DataFlash_Backend::start_new_log_reset_variables() { _startup_messagewriter->reset(); } void DataFlash_Backend::internal_error() { _internal_errors++; #if CONFIG_HAL_BOARD == HAL_BOARD_SITL abort(); #endif } void DataFlash_Backend::set_mission(const AP_Mission *mission) { _startup_messagewriter->set_mission(mission); } // this method can be overridden to do extra things with your buffer. // for example, in DataFlash_MAVLink we may push messages into the UART. void DataFlash_Backend::push_log_blocks() { WriteMoreStartupMessages(); } // returns true if all format messages have been written, and thus it is OK // for other messages to go out to the log bool DataFlash_Backend::WriteBlockCheckStartupMessages() { if (_startup_messagewriter->fmt_done()) { return true; } if (_writing_startup_messages) { // we have been called by a messagewriter, so writing is OK return true; } // we're not writing startup messages, so this must be some random // caller hoping to write blocks out. Push out log blocks - we // might end up clearing the buffer..... push_log_blocks(); // even if we did finish writing startup messages, we can't // permit any message to go in as its timestamp will be before // any we wrote in. Time going backwards annoys log readers. // sorry! currently busy writing out startup messages... return false; } // source more messages from the startup message writer: void DataFlash_Backend::WriteMoreStartupMessages() { if (_startup_messagewriter->finished()) { return; } _writing_startup_messages = true; _startup_messagewriter->process(); _writing_startup_messages = false; } /* * support for Log_Write(): */ bool DataFlash_Backend::Log_Write_Emit_FMT(uint8_t msg_type) { // get log structure from front end: struct LogStructure logstruct = { // these will be overwritten, but need to keep the compiler happy: 0, 0, "IGNO", "", "" }; if (!_front.fill_log_write_logstructure(logstruct, msg_type)) { // this is a bug; we've been asked to write out the FMT // message for a msg_type, but the frontend can't supply the // required information internal_error(); return false; } if (!Log_Write_Format(&logstruct)) { return false; } return true; } bool DataFlash_Backend::Log_Write(const uint8_t msg_type, va_list arg_list, bool is_critical) { // stack-allocate a buffer so we can WriteBlock(); this could be // 255 bytes! If we were willing to lose the WriteBlock // abstraction we could do WriteBytes() here instead? const char *fmt = NULL; uint8_t msg_len; DataFlash_Class::log_write_fmt *f; for (f = _front.log_write_fmts; f; f=f->next) { if (f->msg_type == msg_type) { fmt = f->fmt; msg_len = f->msg_len; break; } } if (fmt == NULL) { // this is a bug. internal_error(); return false; } if (bufferspace_available() < msg_len) { return false; } uint8_t buffer[msg_len]; uint8_t offset = 0; buffer[offset++] = HEAD_BYTE1; buffer[offset++] = HEAD_BYTE2; buffer[offset++] = msg_type; for (uint8_t i=0; i