<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="BUT_Camera.ToolTip" xml:space="preserve">
    <value>Usa i settaggi della telecamera per la sovrapposizione </value>
  </data>
  <data name="CHK_geheight.Text" xml:space="preserve">
    <value>Verifica Altezza</value>
  </data>
  <data name="lbl_homedist.Text" xml:space="preserve">
    <value>Home</value>
  </data>
  <data name="BUT_grid.Text" xml:space="preserve">
    <value>Griglia</value>
  </data>
  <data name="label10.Text" xml:space="preserve">
    <value>Lat</value>
  </data>
  <data name="GeoFencedownloadToolStripMenuItem.Text" xml:space="preserve">
    <value>Scarica</value>
  </data>
  <data name="lbl_prevdist.Text" xml:space="preserve">
    <value>Prev</value>
  </data>
  <data name="label11.Text" xml:space="preserve">
    <value>Zoom</value>
  </data>
  <data name="TXT_loiterrad.Text" xml:space="preserve">
    <value>45</value>
  </data>
  <data name="comboBoxMapType.ToolTip" xml:space="preserve">
    <value>Cambia il tipo di mappa corrente</value>
  </data>
  <data name="Param4.HeaderText" xml:space="preserve">
    <value>P4</value>
  </data>
  <data name="loitertimeToolStripMenuItem.Text" xml:space="preserve">
    <value>Tempo</value>
  </data>
  <data name="CHK_altmode.Text" xml:space="preserve">
    <value>Alt Assoluta</value>
  </data>
  <data name="BUT_loadkml.ToolTip" xml:space="preserve">
    <value>Usa i settaggi della telecamera per la sovrapposizione </value>
  </data>
  <data name="LBL_defalutalt.Text" xml:space="preserve">
    <value>Alt di default</value>
  </data>
  <data name="Param2.HeaderText" xml:space="preserve">
    <value>P2</value>
  </data>
  <data name="rotateMapToolStripMenuItem.Text" xml:space="preserve">
    <value>Ruota mappa</value>
  </data>
  <data name="Lat.HeaderText" xml:space="preserve">
    <value>Lat</value>
  </data>
  <data name="textBox1.Text" xml:space="preserve">
    <value>1. Collegati
2. Leggi i WP se devi.
3. Assicurati che la Home e l'altezza siano settata
e4. Fai click sulla mappa per aggiungere i WP</value>
  </data>
  <data name="SaveFile.Text" xml:space="preserve">
    <value>Salva il file dei WP</value>
  </data>
  <data name="label2.Text" xml:space="preserve">
    <value>Lunghezza</value>
  </data>
  <data name="label3.Text" xml:space="preserve">
    <value>Alt (abs)</value>
  </data>
  <data name="loiterForeverToolStripMenuItem.Text" xml:space="preserve">
    <value>Infinito</value>
  </data>
  <data name="Alt.HeaderText" xml:space="preserve">
    <value>Alt</value>
  </data>
  <data name="label7.Text" xml:space="preserve">
    <value>Coordinatre del mouse</value>
  </data>
  <data name="dataGridViewImageColumn1.HeaderText" xml:space="preserve">
    <value>Up</value>
  </data>
  <data name="label4.Text" xml:space="preserve">
    <value>Localizzazione della Home</value>
  </data>
  <data name="BUT_loadwpfile.Text" xml:space="preserve">
    <value>Carica il file dei WP</value>
  </data>
  <data name="label5.Text" xml:space="preserve">
    <value>Raggio del cerchio</value>
  </data>
  <data name="jumpstartToolStripMenuItem.Text" xml:space="preserve">
    <value>Avvia</value>
  </data>
  <data name="BUT_read.Text" xml:space="preserve">
    <value>Leggi i Wp</value>
  </data>
  <data name="GeoFenceuploadToolStripMenuItem.Text" xml:space="preserve">
    <value>Carica</value>
  </data>
  <data name="label8.Text" xml:space="preserve">
    <value>Alt</value>
  </data>
  <data name="LBL_WPRad.Text" xml:space="preserve">
    <value>Raggio dei WP</value>
  </data>
  <data name="label9.Text" xml:space="preserve">
    <value>Lunghezza</value>
  </data>
  <data name="Command.HeaderText" xml:space="preserve">
    <value>Comando</value>
  </data>
  <data name="Label1.Text" xml:space="preserve">
    <value>Lat</value>
  </data>
  <data name="lbl_status.Text" xml:space="preserve">
    <value>Stato</value>
  </data>
  <data name="setReturnLocationToolStripMenuItem.Text" xml:space="preserve">
    <value>Setta il posto di ritorno</value>
  </data>
  <data name="panelMap.Text" xml:space="preserve">
    <value>panel6</value>
  </data>
  <data name="clearPolygonToolStripMenuItem.Text" xml:space="preserve">
    <value>Elimina il poligono</value>
  </data>
  <data name="panelAction.Text" xml:space="preserve">
    <value>Azione</value>
  </data>
  <data name="Param1.HeaderText" xml:space="preserve">
    <value>P1</value>
  </data>
  <data name="button1.ToolTip" xml:space="preserve">
    <value>Disegna la missione a confronto con i dati di Google</value>
  </data>
  <data name="BUT_Prefetch.ToolTip" xml:space="preserve">
    <value>Precarica una parte della mappa relativa al rettangolo disegnato</value>
  </data>
  <data name="Delete.ToolTipText" xml:space="preserve">
    <value>Elimina la riga</value>
  </data>
  <data name="BUT_zoomto.ToolTip" xml:space="preserve">
    <value>Carica i settaggi della Telecamera per la sovraimpressione</value>
  </data>
  <data name="addPolygonPointToolStripMenuItem.Text" xml:space="preserve">
    <value>Aggiungi un punto del poligono</value>
  </data>
  <data name="loiterToolStripMenuItem.Text" xml:space="preserve">
    <value>Cerchio</value>
  </data>
  <data name="Command.ToolTipText" xml:space="preserve">
    <value>Comanpo APM</value>
  </data>
  <data name="BUT_Add.Text" xml:space="preserve">
    <value>Aggiungi Sotto</value>
  </data>
  <data name="lbl_distance.Text" xml:space="preserve">
    <value>Distanza</value>
  </data>
  <data name="Down.ToolTipText" xml:space="preserve">
    <value>Sposta sotto la riga</value>
  </data>
  <data name="BUT_write.Text" xml:space="preserve">
    <value>Scrivi i WP</value>
  </data>
  <data name="BUT_loadkml.Text" xml:space="preserve">
    <value>Sovraimpressione KML</value>
  </data>
  <data name="dataGridViewImageColumn2.HeaderText" xml:space="preserve">
    <value>Giù</value>
  </data>
  <data name="Lon.HeaderText" xml:space="preserve">
    <value>Lon</value>
  </data>
  <data name="polygonToolStripMenuItem.Text" xml:space="preserve">
    <value>Disegna poligono</value>
  </data>
  <data name="jumpToolStripMenuItem.Text" xml:space="preserve">
    <value>Salta</value>
  </data>
  <data name="TXT_DefaultAlt.Text" xml:space="preserve">
    <value>100</value>
  </data>
  <data name="geoFenceToolStripMenuItem.Text" xml:space="preserve">
    <value>Geo-Fence</value>
  </data>
  <data name="saveToFileToolStripMenuItem.Text" xml:space="preserve">
    <value>Salva in un file</value>
  </data>
  <data name="TXT_WPRad.Text" xml:space="preserve">
    <value>30</value>
  </data>
  <data name="Up.ToolTipText" xml:space="preserve">
    <value>Sposta la riga su</value>
  </data>
  <data name="Up.HeaderText" xml:space="preserve">
    <value>SU</value>
  </data>
  <data name="Delete.HeaderText" xml:space="preserve">
    <value>Cancella</value>
  </data>
  <data name="loitercirclesToolStripMenuItem.Text" xml:space="preserve">
    <value>Cerchi</value>
  </data>
  <data name="jumpwPToolStripMenuItem.Text" xml:space="preserve">
    <value>WP #</value>
  </data>
  <data name="deleteWPToolStripMenuItem.Text" xml:space="preserve">
    <value>Elimina WP</value>
  </data>
  <data name="panelWaypoints.Text" xml:space="preserve">
    <value>Waypoints</value>
  </data>
  <data name="BUT_grid.ToolTip" xml:space="preserve">
    <value>Disegna una griglia sull'area predefinita con una spaziatura predefinita</value>
  </data>
  <data name="BUT_zoomto.Text" xml:space="preserve">
    <value>Zoom a</value>
  </data>
  <data name="loadFromFileToolStripMenuItem.Text" xml:space="preserve">
    <value>Carica da File</value>
  </data>
  <data name="CHK_holdalt.Text" xml:space="preserve">
    <value>Mantieni l'altezza di default</value>
  </data>
  <data name="button1.Text" xml:space="preserve">
    <value>Elevation Graph</value>
  </data>
  <data name="clearMissionToolStripMenuItem.Text" xml:space="preserve">
    <value>Cancella Missione</value>
  </data>
  <data name="BUT_Add.ToolTip" xml:space="preserve">
    <value>Aggiungi una linea alla griglia sotto</value>
  </data>
  <data name="Param3.HeaderText" xml:space="preserve">
    <value>P3</value>
  </data>
  <data name="BUT_Prefetch.Text" xml:space="preserve">
    <value>Precarica</value>
  </data>
  <data name="ContextMeasure.Text" xml:space="preserve">
    <value>Misura DIstanza</value>
  </data>
  <data name="BUT_Camera.Text" xml:space="preserve">
    <value>Camera</value>
  </data>
  <data name="Down.HeaderText" xml:space="preserve">
    <value>Giù</value>
  </data>
</root>